Skip to content.

Jobs

Peter Jackson

At Weta Digital we’re passionate about our work and we attract some of the filmmaking world’s best creative and technical talent. Over 35 nationalities make up our team.

Register your interest

If you’d like to be a part of this cosmopolitan creative mix, love what you do, and have impressive skills and experience, we’d like to hear from you. We welcome and encourage applications from local freelancers and recent graduates, please see the positions advertised below.

To register your interest in working at Weta Digital, first complete our work enquiry form, either for a specific vacancy we have listed, or as a speculative application we can hold onto for future reference.

We will not consider a job application unless you have registered your interest via the work enquiry form. Register your interest

More about applying for work at Weta Digital

Non-resident applicants

New Zealand immigration law requires that non-resident digital visual effects artists have at least three years’ feature film experience to qualify for a working visa. 
 
Applicants with technical skillsets are not required to have feature film experience but experience and qualifications commensurate for the role.  
 
Please note that Australian permanent residents/citizens are not required to apply for a NZ work visa
 

Model Head of Department

25th August 2016

Profile:
Our award winning Models Department is currently looking for a new Head of Department (HoD). The Head of Models Department is a role that couples artistic experience with very strong managerial skills. The candidate should have a proven experience of managing a department in all the aspects of production. This person should be an expert in modelling, as well as competent in many aspects of the 3D pipeline and should be comfortable and confident working with other departments, producers and supervisors. Strong artistic skills are required, but this is primarily a management job. The HoD of Models will report to the Assets Senior Head of Department and work closely with Models Department Manager.

Responsibilities:
• Adds value to all work wherever possible, while ensuring work is completed on time and to specification.
• Along with the Models Department Leads, ensures that the work produced meets the company’s standards and expectations.
• Assists Production Department with bidding new work.
• Play a key role in shaping the future direction of the Models Department.
• Acts as an ambassador for the Models Department both within Weta Digital and externally.
• Attends relevant show meetings (Dailies, Sequence Turnovers, Stacks, etc.)
• Attends department meetings (Models Department meetings, Asset Group meetings etc.)
• Administers relevant cross department meetings to define any show specific needs and requirements for delivery of a project.
• Supervises the Models Asset development phase and works with the Models crew and other department supervisors to develop tools, pipeline and workflows required.
• In conjunction with Model Leads, provides guidance, instruction, and documentation across multiple projects.
• Acts as a mentor to all Modellers on a daily basis
• Provides all the Modellers with constructive crew feedback.
• Attend and contribute to interviews for new Modeller roles.
• Stay abreast of industry standards and new innovations.

Required Experience:
• At least, 10 years industry experience or proven exceptional abilities.
• Extremely developed organizational and time management capabilities to manage a large department.
• Good technical background related to pipeline, tools and workflow.
• Good problem solving skills.
• Excellent interpersonal sensitivities and adaptable communication styles.
• Proficiency with relevant software packages, both third party and proprietary.

If this sounds like you, we would love to hear from you!! Please fill out our online questionnaire and send your resume through to: recruitment@wetafx.co.nz
 

Apply for the job

Assistant Technical Director

17th August 2016

Weta Digital are often looking for Assistant Technical Directors (ATD’s) to work across a variety of departments. ATDs are responsible for providing support to the more senior TDs, Production, and other departments in all aspects of the Weta pipeline. Their focus is monitoring and ensuring render and data resources are used as efficiently as possible.

If you would like to apply for consideration for when the next opportunity arises, please see below for how to register your interest.


Needs To Do

  • Assist in a multitude of departments throughout the VFX workflow as required.
  • Assist senior TDs to maximise their productivity.
  • Stay abreast of company technology and standards.
  • Test and report back on new technology being developed within Weta's Research and Development groups.
  • Advise Show and/or Department Production of the status of their workload and communicate with other departments as applicable

  • Proactively troubleshoot render and pipeline issues within the facility

  • Complete Renderwall Error Reports efficiently and proactively / follow up optimization suggestions
  • Use company resources efficiently
  • Always ensure their work is produced to the best of their ability.
  • Follow guidelines to ensure the quality of their work meets the requirements of the recipient.
  • Remains aware of the status of their assigned tasks and when elements will be ready

  • Communicate technical issues that you cannot solve yourself with the ATD Supervisor in a simple and accurate manner

  • Has a basic understanding of look development

  • Has a basic understanding of pipeline Has a demonstrable basic understanding of the VFX workflow
  • Has mid-level understanding of at least one specialised workflow within VFX
  • Has a strong desire to improve their knowledge and skill base, both technically and artistically

  • Stays pro-active and positive
  • Must be able to work productively and inclusively in team environments.
  • Must openly share their knowledge with their peers.

Must have:


  • A good understanding of Maya
  • Minimum one year work experience
  • A show-reel demonstrating artistic talent and technical ability
  • Passion for problem solving, VFX and Film making

Beneficial to have:

  • Python or scripting skills

  • Experience with Nuke and compositing practices
  • Practical art experience

Candidates must be a New Zealand Citizen or New Zealand Permanent Resident
If you would like to apply for consideration, please complete Weta's online recruitment questionnaire and forward your resume/ show-reel link to us at: recruitment@wetafx.co.nz

Apply for the job

Project Manager

15th August 2016

Work closely with the Heads of Department to manage teams of researchers and developers working on support, pipeline integration and R&D projects.

Responsibilities:
• Develop business cases for all the department RnD projects, including: business requirements, business reasons, estimated costs and resources.
• Regularly report on progress, success & deviations to all stakeholders
• Identify and include tasks such as integration, testing, documentation, training, infrastructure changes, communication
• Works for the Project Owner/Sponsor
• Works with a Project Lead, domain knowledge expert
• Creates project analysis (stakeholder, risk, scope, cost)
• Drives project(s) to deliver in scope, cost and time
• Help coordinate work with teams in other departments.
• Creates project post mortems and cultivates sharing of knowledge, both internal to project team and externally to wider development group.
• Manage support processes, including monitoring, reporting and escalation.
• Monitor progress of projects and keep track of tasks, milestones, costs and priorities.
• Help department crew achieve their goals and satisfy their requirements.
• Monitor and maintain the wellbeing of the team.
• Record, communicate and monitor additional action items from meetings.
• Monitor issues and risks, propose solutions, escalate as needed to resolve.
• Identify and implement improvements to project management documents and processes.


Required Qualifications

• 5+ years experience in project management of complex software development and/or research projects.
• Familiarity with tools in use at Weta such as JIRA, Gantt charts, Excel, Word
• Great communication and people skills.

Desirable Qualifications
• Degree in Information Systems or similar.
• Experience in Agile project methodology.
• Experience in VFX, film or video game production
• Some knowledge of computer graphics
• Software development experience


If this sounds like you, please fill out the online questionnaire at www.wetafx.co.nz/jobs and send your resume to: recruitment@wetafx.co.nz

Apply for the job

Python Application Developer (InfoSys)

5th August 2016

The Weta Digital Information Systems teams designs, implements, manages and supports all tools used for production tracking across the entire facility. Most of those tools are written in Python, Pylons using MySQL and elastic search. The tools must support the complex nature of the VFX pipeline whilst also providing a performant and intuitive experience for all of our Users – 1100 across the entire facility.

We are looking for an experienced software engineer to join the team.
Ideally that person would have a python experience but people with C++ and/or java backgrounds could have relevant skills as well. We are looking for someone smart, with a passion for software engineering, web applications, communication tools, new technologies, and providing perfect solutions to happy customers.

In return, you'll have the opportunity to work with talented software engineers providing industry-leading tools within the visual effects and film arena. You will work with passionate, dedicated visual effects artists and technicians in a company dedicated to innovation and excellence. If this sounds like you, and you have the skills / experience listed below, please get in touch!

Role Responsibilities include:
- Developing new web applications and APIs
- Maintaining existing web applications and APIs
- Understanding internal customer requirements
- Database development, writing queries, optimising queries
- Implementing and maintaining full-text search engines such as elasticsearch

Key Skills:
- Python - preferred, those with C++ or java experience may have relevant skills
- Postgres, MySQL or similar enterprise level database server experience
- At least 4 years of Linux exposure
- Exceptional communication skills both written and oral
- Ability to work under pressure
- An eye for detail

Desirable Qualifications & Experience:
- BS/MS or equivalent knowledge and experience in Computer Science, Computer Engineering, Information Engineering or equivalent
- At least 4 years prior experience in a similar development role
- Full-text search engines such as elasticsearch
- Experience with NoSQL databases

If this sounds like you - we want to hear from you! Please fill out our online questionnaire at www.wetafx.co.nz/jobs and send your resume to:  recruitment@wetafx.co.nz

 

Apply for the job

Tester/Test Analyst (HiDef)

5th August 2016

Weta Digital is now hiring for a Tester/Test Analyst to join our InfoSys team.

Role Responsibilities:

As the tester/test analyst within a specialised development team, we are looking for someone who can:

- Design and implement a testing strategy for our Mac OS primary media-review system (Objective C), inclusive of test conditions and test objectives and documentation (test plans, test cases) as required
- Conduct testing, generate test reports and track bugs
- Regularly meet with the developers to improve application quality, and manage the achievement of milestones and deliverables
- Provide quality assurance of structural (non-functional) areas such as performance, deployment, stability
- Provide quality control and improvement of processes and outputs
- Review UI and UX to continuously improve user experience

Requirements:
- 2+ year track record developing application and framework test management
- Proven testing background in Mac OS environment
- Developer background / experience
- Solid understanding of software architecture and design methodologies
- Experience working across multiple applications and projects
- Demonstrable knowledge of testing methodologies
- Strong communication skills
- Ability to work successfully both independently and in a team-oriented collaborative environment

Successful Candidate Will Ideally:
- Provide strategic direction for testing within our group
- Have experience working with highly motivated Agile teams
- Advise other teams on testing methodology
- Be highly motivated and have a positive outlook
- Have reasonable understanding of Objective C

Additionally Nice to have:
- Experience with computer graphics projects

If this sounds like you – we would love to hear from you! Please fill out our online questionnaire and send your resume through to: recruitment@wetafx.co.nz
 

Apply for the job

Digital Resources Manager

4th August 2016

Weta Digital invites applications for our Digital Resources Manager role. This is a unique position collaborating with our IT Dept, prior experience within the industry is desirable.

The Digital Resources Manager (DRM) is responsible for the processes and data relating to the monitoring and management of our render farm server and storage resources, used for show production. The DRM is a ‘matrix’ manager who liaises between production, technical and senior management teams. Strong communication, process/organisation, mathematical/statistical and technical skills are required.

Role Responsibilities are:
- Work with Show Production and Supervision to understand their requirements and objectives on a per project basis
- Liaise between senior management, Producers/Supervisors, Departments, pipeline developer teams, Production Engineering/Data Management, Rendering and IT
- Specify and run the processes to:
*Forecast upcoming show resource requirements
*Determine per-show render and storage allocations and create budgets
*Regularly analyse and report on show utilisation vs. budget and actual vs. forecast, exposing breakdowns of how resources are being used
*Engage continuously with all stakeholders in order to keep an up-to-date picture of supply and demand, current issues, pipeline changes
*Mediate resource usage between shows
*Ensure sufficient resource levels for show production

- Work with relevant teams to ensure data collection relevance and quality
- Keep historical data records and create baselines for comparison
- Specify and provide tailored metrics and dashboards for key stakeholders
- Advise technical teams on requirements for tool development for managing, monitoring and reporting resources
- Develop, maintain and action show data archive policies
- Participate in and keep all teams informed of changes and developments

Essential Skills Required:
- Statistics/analytics/mathematics background
- At least one scripting language (Python, Perl, Bash)
- Experience with Unix/Linux operating systems
- Process-driven
- Project management skills
- Strong, diplomatic and confident communication skills

Would be Nice to have:
- Business analyst experience
- Data warehouse setup and/or usage experience
- Prior experience in the VFX production, entertainment, media or gaming industries
- BSc/MSc or equivalent knowledge and experience in Computer Science, Computer Engineering, Information Engineering or equivalent/similar

If this sounds like you – we would love to hear from you! Please fill out our online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at:   recruitment@wetafx.co.nz
 

Apply for the job

Department Manager

29th July 2016

Weta Digital is looking to hire a Department Manager to join our growing Production team. We are keen to talk to experienced production candidates who have a track record of handling large teams working on challenging projects.

Job Description:
The Department Manager is responsible for overseeing all scheduled work, managing the department crew and production team. The role is primarily planning and resource-based, entailing the close management and support of crew and the oversight on all department deliverables.

Key Responsibilities:
• Maintain an overview of department schedule and manage resource requirements, working with VFX Producers, Production Managers and central production
• Ensure weekly departmental progress reports are delivered to Show Production in the form of tasks completed, resource plan updates and schedule updates
• Along with Department HoD ensure any planned development work related to the dept tools or pipeline is factored into any show milestones
• Forecast resource requirements for the department – identifying key shortfalls and anticipating surplus crew scenarios
• Working with HoD to identify areas where development of crew skill-sets can benefit current or upcoming projects.
• Approve artist leave and formulate coverage plans for any artist absence to ensure project targets are not compromised.
• Oversee department recruitment strategy. This includes identifying candidates with HoD and key Leads, establishing hiring windows and targeting candidates within that timeframe. Working with crew services to update job descriptions and maintain a good knowledge base of industry-wide crew trends and project plans.

Needs to know and have:
• Strong communication skills – with an ability to deal with a wide range of different groups, including internal Dept prod team, Show production groups and central production team.
• Effective in crew management, including fostering career development within the team and casting tasks to strengths from available resource pool
• Proven scheduling experience, with a working knowledge of Filemaker/Shotgun a plus
• Concise and comprehensive approach with written communication
• Strong leadership qualities, with a confidence to front department plans and form solid partnership with Dept HoD.

If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your resume through to us at: recruitment@wetafx.co.nz
 

Apply for the job

Senior FX TD

18th July 2016

Weta Digital is hiring Senior FX TDs

Candidates should display the following:
• 5 years or more experience as a senior FX artist on Feature Films.
• Significant experience with fluid dynamics or destruction software for visual effects.
• Can deliver solutions for demanding FX problems proactively and independently, and provide support where needed.
• Leadership experience.
• Strong communication and collaboration skills.
• A strong eye for dynamic and directed motion.
• A strong eye for composition, light, and colour.
• Poweruser in Maya, Houdini, and or other FX simulation software.
• Linux proficiency.
• Scripting proficiency.

Also valued:

• Strong lighting and rendering skills.
• Shader writing skills.
• Code writing experience.

If this sounds like you - we would love to hear from you! Please fill out our online questionnaire and send your resume + showreel link to: recruitment@wetafx.co.nz
If you are attending Siggraph 2016, please note this in your cover letter, or the 'Work Experience' Field of the Online Questionnaire
 

Apply for the job

Senior Production Manager - Motion

18th July 2016

 We are looking for a Senior Production Manager for the Motion group at Weta Digital.
This person would oversee the production teams in both the Animation and Motion Edit departments and work alongside a Senior Head of Department.

Roles and responsibilities include, but are not limited to:

• Oversee all scheduled work within the production group, providing leadership and direction to Production department members.
• Collaborate with the Senior HoD of Motion in facilitating and supporting communication across the Motion group.
• Working with central management in ensuring Motion department teams are operating effectively and delivering to schedule
• Report any issues or concerns surrounding crew, workflow and production schedules to Head of Production
• Promote collaboration with other Senior Production Managers, promoting communication and working relationships with other departments outside of the Motion Group.
• Support overall group recruitment efforts
• Assess incoming work with Senior Heads of Dept and prepare department groups for upcoming work
• Build and maintain a positive working environment
• Instill and maintain regular processes within departments that ensure crew are receiving performance evaluations
• Work with Department Managers and HOD’s to ensure effective training programmes are in place for their respective disciplines
• Ensure that Contract renewals and hires are anticipated and carried out in a timely manner
• Manage Dept group budget
• Ensure post Mortems occur at the end of each project

Needs to know/have:

• 5+ years of practical VFX Production Management experience
• Strong leadership and management skills
• Excellent understanding of VFX technologies and workflows
• Excellent communication and interpersonal skills
• Methodical in approach and skilled in planning.
• Skilled in gaining the support and understanding of key stakeholders in Motion group decision making process.
• Proven knowledge of scheduling and scheduling tools
• Highly developed time management skills with an ability to prioritise

If this sounds like you, and you have the skills / experience listed above, please get in touch by filling out our online recruitment questionnaire at: www.wetafx.co.nz/jobs and send your resume to recruitment@wetafx.co.nz

Apply for the job

Software Developer and Pipeline Technical Director in Motion R&D team

15th July 2016

Weta Digital is looking for Software Developer and Pipeline Technical Director to join their Motion R&D team.
 

The requirements for the role are:
• Organized and experienced in managing development projects and prioritizing pressures
• Excellent communicator, able to liaise with developers and artists to understand feature requests and solve production problems
• Flexible and adaptable, comfortable in a fast moving team environment
• Clear understanding of modern programming techniques and technologies
• Good proven experience with Python, Qt and PyQt/PySide, C/C++
• Knowledge of GIT or other version control system
• Maya and/or Motionbuilder API experience desirable, (scripting and programming plugins)
• Preferred understanding of motion capture pipeline
• Working knowledge of software architecture and design methodologies
• Experience or interest in development of user facing tools
• Experience with multi¬-threaded, multi¬-platform development and performance optimization
• Degree in computer science preferred or proof of equivalent experience

 

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz.

 


 

Apply for the job

Shader TDs

15th July 2016

Weta Digital is hiring Shader TDs.

Candidates will ideally have at least 3 years of feature film experience and display the following attributes:

Essential skills:
• Experience in shading and look developing for photo-realistic feature films.
• Strong LookDev skills (both artistically and technically), with an excellent understanding of physically based shading & rendering.
• Ability to come up with creative, efficient rendering solutions for a wide variety of assets
• Ability to manage multiple assets at the same time, and put them seamlessly together in a visually coherent solution
• Familiarity with Maya and Linux.
• Experience with all aspects of the rendering pipeline.
• Strong communication, task management and organisational skills.
• Ability to implement both technical and artistic solutions in order to efficiently handle complexity

Preferential skills:
• Experience leading teams or small groups of artists
• Knowledge of Python scripting
• Shader writing experience

Within the Shaders Department at Weta, the work we undertake requires areas of specialised experience and focus; for example Environments, Materials, Characters & FX. Whilst we are looking for people with capabilities in all areas, we're also very interested in talking to Artists who have specific experience in one or more of these areas.

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz.


 

Apply for the job

Pipeline Developer - Shots

8th July 2016

Weta Digital is hiring Pipeline TDs for the Shots R&D department to help build production pipeline tools and workflows. The Shots R&D department provides production tools and work flows for the FX, Lighting, Comp and Matte Painting departments, and solutions that interconnect these departments with other groups in the company.

This is a highly technical position, and would suit a candidate with well-developed technical skills and a genuine interest in problem solving. The role requires interaction with artists as well as software engineers and other pipeline groups within the facility. Therefore, good communication skills and a willingness to work on multiple varied tasks are essential.

Most importantly, the candidate must be motivated and interested in the opportunity to learn new systems and concepts and be willing and able to adapt to the changing needs of feature film production.

Required skills
• Creating innovative and robust production pipeline development and workflow solutions.
• Degree in Computer Graphics, Computer Science, Engineering, Mathematics, Physics or equivalent work experience.
• Writing test frameworks
• Extensive knowledge of Python, broad experience with other programming languages a plus.
• Experience with source control systems such as SVN/Git
• Knowledge of and experience using Linux environment
• Strong interpersonal communication and teamwork skills.
• Strong time management skills.
• Strong problem solving skills.

Preferred Skills
• Prior work with DB and web stacks
• Experience with QT and UX design.
• Experience with Maya, Nuke and Houdini APIs
• Strong technical understanding of VFX workflows. 

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz.

 

Apply for the job

FX Supervisor

30th June 2016

PROFILE
FX Supervisors are empowered with a tremendous amount of responsibility, and therefore held to the very highest standards of proficiency and professionalism. They should be experts in FX and Rendering, as well as competent in many aspects of the 3D pipeline. They should be comfortable and confident working with other departments, producers and supervisors.
 

RESPONSIBILITIES
•Adds value to all work wherever possible, while ensuring work is completed on time and to specification.
•In conjunction with FX leads provides guidance, instruction, and documentation across show FX teams.
•Attends relevant show meetings (Asset and Shot Dailies, Sequence Turnovers, Stacks, etc.)
•Administers relevant cross department meetings to define any show specific the requirements for delivery into and out of FX (ie animation requirements for a show specific effect that is animation driven.)
•Attends department meetings (Shots Supervisor Meeting, FX Department Meeting.)
•Provides FX HOD and Department Manager with constructive crew feedback.
•Raises personnel and technical issues with FX HOD and Department manager.
•Along with the FX HOD ensures that the work produced meets the company’s standards and expectations.
•Provides FX Department with demonstrations and tutorials.
•Assists Department Prod with bidding new work.
•Attend and contribute to interviews for new FX Artist roles.
•Supervises the Show FX Asset Development Phase and works with the FX crew and other department supervisors to develop Tools, Workflows and Rigs required to create FX Assets for their sequence.
•Acts as a Mentor to all FX Artists
•Play a key role in shaping the future direction of the FX department.
•Creates FX work for shots as required to the highest aesthetic and technical standard.
•Act as an ambassador for the FX Department both within Weta and externally.
•Stay abreast of industry standards and new innovations.
 

REQUIRED EXPERIENCE
•10 years industry experience or proven exceptional abilities.
•Extremely developed organizational and time management capabilities.
•Excellent interpersonal sensitivities and adaptable communication styles.
•Proficiency with relevant software packages, both third party and proprietary.
•Scripting ability (MEL, Python) and intermediate understanding of User Experience.
 

ADVANTAGEOUS EXPERIENCE
•Exposure to a variety of disciplines’ tools and techniques encompassing the VFX workflow.
•On Set experience of any kind.
 

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz.
 

Apply for the job

Creature TD

30th June 2016

Weta Digital is looking for Creature TDs to join its award winning team.

Applicants should be experienced and passionate about building photo-realistic creatures.
They should have broad anatomical knowledge and be well versed in creation, rigging and simulation of skeletons, muscles, and skin.

A Creature TD is responsible for building, rigging and simulating the internal anatomy of a creature, in order to drive the final deformation of the skin. Also responsible for defining animation controls and rigging puppets to be used by animation and other departments.

Creature TDs work closely with various departments, especially modelling, animation, and shots.
They work alongside the Creature Cloth/Hair TDs to deliver dynamic, realistic creatures.

Strong scripting and debugging skills are a must.

-5 years or more as a full time senior creature TD on feature films
-Experience with skinning and deformation of photo realistic characters and/or creatures
-Poweruser in Maya
-Poweruser in Python scripting
-Linux experience
-Experience in Cloth and Hair simulation a plus
-Python, Perl, and C++ knowledge a plus.
-Must be able to work well in a team environment
-Must be willing to relocate to New Zealand

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at recruitment@wetafx.co.nz.

 

Apply for the job

Layout Technical Director

31st May 2016

Weta Digital requires a mid-level to senior technical director to work within the Layout Department. 

The specific job requirements are:
 
•  Knowledge of Maya with skills in camera, modelling, animation and rendering
•  Comprehension of photographic composition and understanding of cameras
•  A solid understanding of matchmove concepts
•  Knowledge of Nuke
•  Strong communication and organizational skills
•  Scripting abilities in python and mel a plus
•  Previous Layout or Level Design experience a plus
•  at least 3 years layout experience in Visual Effects on feature films
 
If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your resume through to us at: recruitment@wetafx.co.nz
 

Apply for the job

Department Production Manager

25th May 2016

Weta Digital is looking to hire a Department Production Manager to join our growing Production team. We are keen to talk to experienced production candidates who have a track record of scheduling and managing through to delivery large volumes of work on complex VFX projects.

Job Description:
The Dept Production Manager is responsible for overseeing the entire schedule of a single project, or a substantial component of a single project within a department at Weta Digital.

Key Responsibilities:
• Managing either the entirety, or a significant proportion of a large show. Supporting the Dept manager with the planning of resource requirements for that project and ensuring a comprehensive scheduled is built and tracked through to final delivery.
• Sharing responsibility for dept hitting scheduled targets and working with both department production and show production to ensure the schedule is on track.
• Reporting to Show Production team on weekly progress, including Stacks updates, Dept summary of client sessions and any other supporting information that would benefit the show team.

Needs to know and have:
• Proven scheduling experience and knowledge of scheduling tools, ideally database knowledge, preferably Shotgun or Filemaker.
• Good knowledge of Excel & Word.
• Organised and able to multi-task, especially with regards to fielding queries from, and providing updates to multiple groups.
• Capable of motivating and leading teams with enthusiasm
• Able to troubleshoot & solve problems
• Calm and personable under pressure and when working to tight deadlines.
• 3+ years of experience at a coordinator level, either within or outside the company.

If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your resume through to us at: recruitment@wetafx.co.nz 

Apply for the job

Senior Creature TD (Rigging focus)

11th May 2016

Weta Digital's internationally renowned Creatures Team has been responsible for bringing some of the most memorable creatures brought to screen in recent years.
We are currently looking for a Senior Creature TD with a rigging focus.

Applicants should be experienced and passionate about rigging both creatures and mechanical objects.

They should have broad knowledge of rigging bipedal and quadrupedal creatures, in addition to having experience in mechanical rigging.
It would be an advantage to have a broad anatomical knowledge and be well versed in creation and simulation of skeletons, muscles, and skin.

Working in a flexible team environment a Senior Creature TD with rigging focus is responsible for developing rigging modules and building and rigging puppets.

They need to work closely with the animation and other motion departments leads, to define the specification of control structures and rig functionality.
There should be a close collaboration with other Creature TDs to ensure modules create anatomically correct results (where applicable).

They must be capable of writing robust rigging modules to create complex behaviors, with a focus on performance and optimisation.

Applicants must have a solid understanding of linear algebra and be able to apply their understanding to produce highly optimised puppets.

A Senior Creature TD needs work closely with various departments, especially animation, and maintain good working relationships with these departments to ensure that the deliverables to them are of a consistently high quality and match the agreed specification.

Must have:
Strong scripting and debugging skills
-5 years or more as a full time senior creature TD/rigging TD/lead on feature films
-Experience in writing modules for creatures and mechanical rigs
-Experience with skinning and deformation of photo realistic characters and/or creatures
-Poweruser in Maya
-Poweruser in Python scripting
-Linux experience
-C++ experience

Nice to have
-Experience in Muscle, Fat, Skin simulation
-Experience in Cloth and Hair simulation
-Must be able to work well in a team environment
-Must be willing to relocate to New Zealand

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz

Apply for the job

Look-Dev Researcher

29th April 2016

Weta Digital is seeking a Researcher to join the Look-Dev R&D department.

Our mission:
• To create and support all the tools used for Look Development within the company, including texturing, material authoring, shading surfacing, appearance modelling
• Conduct research in appearance-related problems, such as material models, material filtering, material measurement, texture creation, for the purposes of improving quatlity and efficiency of Look Development.

The ideal candidate will have proven research contributions in computer graphics, as well as software engineering experience. Internship and junior positions are also available for this role.

Responsibilities:
• Survey and monitor the existing state of the art and of the competition.
• Participate in the research of new and practical solutions for Look Development problems.
• Participate in the dissemination of scientific knowledge within and outside the company.
• Participate in the implementation of new ideas into practical production tools.

Required Qualifications:
• Graduate-level (MSc or PhD) education or equivalent experience.
• Good knowledge of computer graphics research (material models, light transport, geometry processing, etc).
• Fundamental understanding of the scientific process.
• Ability to read, understand, and discuss scientific papers.
• Ability to think creatively and formalize when faced with a problem.
• Ability to understand the practical considerations of research applied to a production environment.
• Good communication skills and English language fluency.

Desirable Qualifications:
• Previous experience in computer graphics research in the VFX industry
• Good software engineering skills.
• Proficiency in C++ and Python.

To apply, please complete our online questionnaire and send your resume through to us at: recruitment@wetafx.co.nz

Apply for the job

Experienced Animation TD

21st April 2016

Weta Digital is looking for an experienced Animation TD to provide technical support for crew in the Animation, Previs and Motion Edit departments as well as developing artist and pipeline tools.

Required:
* Strong knowledge of Maya and Motion Builder
* Strong scripting abilities in python and mel for Maya.
* Ability to communicate clearly with non-technical users.
* Able to work well as part of a team.
* Friendly and calm when under pressure.
* Available to work evenings and weekends during busy times.
* Collaborative development experience
* Comfortable with troubleshooting/enhancing existing code
* Strong technical and creative problem solving skills.
* Experience in visual effects, software or game development.
* Gather requirements and user feedback independently.

Bonus:
* Experience working on a help-desk or as a tutor.
* Experience with C++, QT, PyQt/PySide, JIRA, gitlab, unit/functional tests.

Please complete the online recruitment questionnaire and forward your resume and a code sample to recruitment@wetafx.co.nz  

Apply for the job

Software Developer for Virtual Reality in R&D Department

31st March 2016

Weta Digital R&D Department is looking for a Software Developer to join our Virtual Reality team.

R&D Department creates, develops and maintains tools for pipeline, procedural modelling and dressing, realtime rendering, 2D imaging, animation and VR.
We aim to keep quality of Weta Digital’s products to the highest level also ensuring quantity and continuity in the production pipeline, easing users workflows and speeding up processes.

Responsibilities:
• develop Virtual Reality tools for use throughout Weta Digital
• interface with several different projects and departments to understand their VR requirements, then prioritise and implement them
• develop mostly inside the Unreal Engine on Windows, as well as some tool development that will run in a Linux environment
• collaborate with core team members develop and support features that artists use daily
• debugging, implementing and supporting features
• work within existing code base to support APIs that other developers in the company are constantly using
• plan and manage tasks for daily work load

Required Skills:
• Strong C++ Software Engineering skills.
• Experience developing with the Unreal 4 Engine.
• Experience in VR development
• Basic experience in using Maya & Maya scripting (MEL, Python).
• DirectX 11 or 12 development experience.
• Strong user-facing skills, with the ability to understand and react to changing user requirements.
• BSc in Computer Science or a related field.
• Experience in Unix-like environments (Linux, OSX terminal, etc)
• Ability to design and implement easy-to-use User Interfaces.
• Able to use a VR headset for extended periods of time.

Preferred Skills:
• Python development
• OpenGL development
• Visual Studio development
• Git experience

If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your cover letter and resume through to us at: recruitment@wetafx.co.nz
 

Apply for the job

Software Developer for Realtime Rendering in R&D Department

31st March 2016

Weta Digital R&D Department is looking for a Software Developer to work on Gazebo, Weta Digital's proprietary physically based real time renderer.
Gazebo uses the latest hardware and rendering techniques to achieve movie quality rendering in real time. The software is used across the studio in a wide range of areas including our motion capture stage, and lighting department.

The ideal candidate would have experience with modern real time rendering techniques, such as physically based shading or global illumination, and be comfortable working on large, shared code bases.

Responsibilities
• Design and implement new features as determined by production requests
• Upgrade existing features to make use of latest hardware
• Research new graphics techniques
• Provide technical support to artists and programmers.

Required Skills
• BS/MS or equivalent knowledge and experience in Computer Science or a related subject.
• Good knowledge of modern real time rendering techniques.
• Experience working with OpenGL 4.x (or DirectX 10.x) and above.
• Experience in writing, implementing and supporting a wide variety of graphics software systems
• Extensive knowledge of C++.
• Ability to work well in a team and closely with artists.
• Ability to work within a development schedule and investigate support issues as required in a production environment.
• Excellent verbal and written communication skills.
• 3+ years professional computer graphics experience in VFX, computer games or similar industry.

Desired Skills
• Experience with the Maya or MotionBuilder C++ API.
• Experience with CUDA or OpenCL.
• Experience with developing on Linux.

If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your cover letter and resume through to us at: recruitment@wetafx.co.nz

Apply for the job

Software Developer in R&D Department

31st March 2016

Weta Digital R&D Department is looking for a Software Developer to join our team.
R&D Department creates, develops and maintains tools for pipeline, procedural modelling and dressing, realtime rendering, 2D imaging, animation and VR.
We aim to keep quality of Weta Digital’s products to the highest level also ensuring quantity and continuity in the production pipeline, easing users workflows and speeding up processes.
As a software developer you will support a diverse range of areas in the R&D Department.

Responsibilities:
• Collaborate with core team members develop and support features that artists use daily
• Debugging, implementing and supporting features
• Work within existing code base to support APIs that other developers in the company are constantly using
• Learn and use Weta Digital’s proprietary renderers and scene manager APIs to extend and support features in a large variety of plugins that modellers, animators, lighters, compositors use in their workflow
• Plan and manage tasks for daily work load

Required Skills:
• BS/MS or equivalent knowledge and experience in Computer Science or related
• 3+ years of applicable experience
• Good knowledge of C++ and Python.
- Experience developing reliable, maintainable, high-performance code
• Experience with DCC APIs such as Maya and/or Renderman and/or Motionbuilder
• Excellent problem solving skills.
• Parallel programming
• Ability to develop a productive relationship with users
• Excellent verbal and written communication skills

Desired Skills:
• Proficient with 3D math including linear algebra
• Experience with any of the following: OpenGL, CUDA, OpenCL
• Qt development
• Previous work in the visual effects and/or games industry

If this sounds like you, we would love to hear from you! Please fill out the online questionnaire and send your cover letter and resume through to us at: recruitment@wetafx.co.nz

Apply for the job

Senior Texture Artist

15th March 2016

Weta Digital is now looking for a Senior level Texture Artist.

Required Skills:
- Evidence of strong artistic skills, which can include drawing and painting, must be presented in portfolio/showreel.
- A passion for painting highly detailed photo-realistic textures for work on organic and hard-surface models.
- Have strong initiative and problem solving skills to work efficiently and maintain deadlines under pressures.
- Be able to work from reference and interpret artistic direction from supervisors.
- Experience in look-development such as working with shading networks.
- Advanced knowledge of Mari & Photoshop.
- Strong knowledge of Maya and UV layout.
- Have good communication skills.

Applicant would also ideally have:
- Enjoy being part of a team and be prepared to assist others.
- Be willing to share techniques and experience.
- Zbrush/Mudbox sculpting experience.
- Procedural texturing experience.
- Working knowledge of Linux.
- Lighting experience.

Please note: A detailed shot breakdown of all material on reel must be provided with application.

Please complete Weta's online recruitment questionnaire at www.wetafx.co.nz/jobs (including any showreel links that you may have available) and forward your resume and showreel breakdown to us at:recruitment@wetafx.co.nz
 

Apply for the job

Software Developer - Procedural Modelling

23rd October 2015

You will be joining Weta Digital's Research and Development team.

The candidate will join a team developing a new interactive procedural modeling system. The goal of this system is to support artists in the creation of large scale natural environments. This project is multi-faceted covering areas of simulation, biology, geometric modelling, user interface, animation, rendering, level of detail, systems design and pipeline integration.

Responsibilities

- Developing components of the core system architecture
- Create intuitive user interfaces to aid artists in controlling the system
- Development of various procedural techniques for creating models of plants and environments
- Communicate with artists and integrate feedback
- Write reliable, high performance code
- Manage supporting legacy tools while working on a new system

Required Experience

- Extensive knowledge of C++
- Ability to work well in a team and closely with artists
- Experience with UNIX / Linux
- Excellent verbal and written communication skills
- 3+ years of applicable experience
- BS/MS or equivalent knowledge and experience in Computer Science or a related subject

Desired Experience

- Procedural modeling
- Physically based simulations
- Large scale software systems
- Version control and build management systems
- OpenGL and Qt
- User interface design

Please fill out our online questionnaire and send your resume through to: recruitment@wetafx.co.nz

 

Apply for the job

FX Pipeline TD - Shots

9th October 2015

Weta Digital is hiring Pipeline TDs for the Shots R&D department to help build production pipeline tools and workflows within the FX domain. The Shots R&D department provides production tools and work flows for the FX, Lighting, Comp and Matte Painting departments, and solutions that interconnect these departments with other groups in the company.

This is a highly technical position, and would suit a candidate with well developed technical skills and a genuine interest in problem solving. The role requires interaction with artists as well as software engineers and other pipeline groups within the facility. Therefore good communication skills and a willingness to work on multiple varied tasks are essential.

Most importantly, the candidate must be motivated and interested in the opportunity to learn new systems and concepts and be willing and able to adapt to the changing needs of feature film production.

Required skills
• Creating innovative and robust production pipeline development and workflow solutions.
• Degree in Computer Graphics, Computer Science, Engineering, Mathematics, Physics or equivalent work experience.
• Extensive knowledge of Python, broad experience with other programming languages a plus.
• Experience working in an FX department or directly with FX artists.
• Experience with source control systems such as SVN/git
• Knowledge of and experience using Linux environment
• Experience with simulation software for visual effects.
• Strong interpersonal communication and teamwork skills.
• Strong time management skills.
• Strong problem solving skills.

Preferred Skills
• Previous experience as an FX artist.
• Team leadership experience.
• Experience with QT and UX design.
• Experience with Maya and Houdini APIs
• Strong technical understanding of shading, lighting and rendering.

If this sounds like you, please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz

Apply for the job

Senior Creature Pipeline TD

6th August 2015

The Creatures department work has been integral to some of the most memorable and complex characters in recent cinema history. From Smaug the Dragon to highly evolved apes and more, the team is responsible for adding a unique level of believability in the way they perform and interact with the world around them.

The primary responsibility of the Creature Pipeline Technical Director is designing, developing and maintaining the core pipeline and related applications for the Creatures Department, with a focus on pushing large amounts of data through the render farm efficiently, integrating with facility asset management systems and providing support to artists.
Candidates will work with Creature TDs to enable their work to be delivered as efficiently as possible, while considering the impact of changes on the wider facility. They will work with other departments to respond to both upstream and downstream changes, in particular ensuring smooth transitions to new workflows and technologies without disrupting production.

This is a unique opportunity for someone interested in a highly technical position that tackles great challenges and wants to interact with developers from other disciplines to improve and support the workflow both within the Creatures Department and with other departments across the facility, who’s not afraid of putting their ideas to the test and thrive in a dynamic atmosphere that constantly evolves. Where organization and enthusiasm will be key, with an eye for systemic solutions that will help the team deliver solutions while managing many projects running simultaneously in the studio.

Candidates should have a Computer Science degree (or equivalent), and 5+ years of experience in a production VFX pipeline environment. They will need to be experienced in:
- Python
- Qt and PyQt
- Maya API
- Linux
- Source Control (Git, SVN)
- Documenting and testing code

They should also:
- Be familiar with common VFX industry tools/systems
- Be comfortable with MySQL
- Be able to tackle and communicate complex problems to various user groups
- Work well within a team
- Work well under production pressure and to tight deadlines
- Nuke API knowledge would be advantageous

If this sounds like you – we want to hear from you! please fill out our online questionnaire and send your resume to: recruitment@wetafx.co.nz
 

Apply for the job

Software Developer - Creatures

24th July 2015

 Weta Digital's internationally renowned Creatures team has been responsible for some of the most memorable characters brought to screen in recent years. We are currently seeking a Software Engineer to join our award-winning facility in Wellington.

Working in a flexible team environment, the focus of the role will be designing and implementing ground-breaking techniques into intuitive production technologies to be used across a range of future projects. As a key member of a core group, this role presents an opportunity to work at the forefront of ongoing development in the CG industry.

We are looking for someone from a solid engineering and software design background. If you think this sounds like you, please consider your competency in following areas before making your application;

Extensive knowledge of:
- Computational mathematics
- Computational geometry
- Computer simulation techniques
- C++
- Multi-threading
- Low level Code optimisation
- Software Architecture
- Manipulation of large complex data set
- Agile Development

Also:
- Ability to translate and communicate sophisticated technical concepts to a broad range of users
- Ability to work in a very fluid multi-disciplinary artistic working environment
- Have solid initiative and be an independent self starter
- Willing to push boundaries on new fields of research
- Maya plug-in experience a slight advantage
- Finite element method knowledge would be useful- Experience developing for Maya/Motionbuilder
- Python

To apply, please complete the online recruitment questionnaire and forward your resume through to: recruitment@wetafx.co.nz

Nice to have but not essential:
- UI experience (particularly QT)

 

Apply for the job

Senior Rendering Researcher/ Rendering Researcher

28th April 2015

The Rendering Research Group at Weta Digital is seeking a Rendering Researcher to take a leading role in the development of rendering technology at Weta Digital. A deep understanding of a wide range of rendering technologies is required, such as light transport, importance sampling, volume rendering, realistic material models, shading, and geometry processing. The ideal candidate will have extensive software engineering expertise, proven research contributions, and project leadership experience.

Responsibilities
- Research and develop new rendering algorithms, such as light transport (path tracing with importance sampling), volume rendering, etc.
- Design and implement physically realistic material models for hair, skin, and other materials using multi-layer BSDFs, importance sampling, and subsurface scattering.
- Adapt the latest research results into practical, production-quality code.
- Implement core rendering systems with a focus on high performance, multi threading, scalability, and robustness.
- Analyse and optimize system performance.
- Improve and maintain existing code to improve quality, reliability, and maintainability.
- Proactively test new and existing features to ensure the highest levels of quality.
- Provide hands-on user support. Find and fix bugs. Author high quality internal and end-user documentation.
- Share senior project leadership responsibilities, such as planning and tracking development tasks, engaging with users, and collaborating with other departments.

Required Qualifications
- Masters or Ph.D. in Computer Science or related field
- 3+ years of relevant software engineering experience.
- World-class rendering research expertise.
- A solid foundation in software engineering, including object-oriented programming.
- Fluency in C++ and experience with other languages such as Python.
- Extensive experience in performance analysis and optimization of highly parallel, scalable systems.
- Ability to work well on a self-directed team in a rapidly changing, deadline-oriented environment.
- A team-oriented, customer-focused mindset.

Desirable Qualifications
- Extensive research and/or experience in either volumetrics rendering or materials
- GPU programming expertise (CUDA or OpenCL) and experience with interactive rendering algorithms.
- Experience in film or video game production.
- Familiarity with Linux and programming tools such as Valgrind, Vtune, git, and so on

About Weta Digital
Weta Digital is an Academy Award winning visual effects company based in Wellington, New Zealand that created the visual effects for movies such as The Lord of the Rings trilogy, King Kong, Avatar, The Adventures of Tintin, The Hobbit trilogy, and many others. The studio has won 5 Academy Awards for best achievement in Visual Effects, and continues to show industry leadership by starting or incubating multiple successful software products such as Manuka, Massive, Mudbox and Mari.


If this sounds like you please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz 

Apply for the job