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Peter Jackson

At Weta Digital we’re passionate about our work and we attract some of the filmmaking world’s best creative and technical talent. Over 35 nationalities make up our team.

Register your interest

If you’d like to be a part of this cosmopolitan creative mix, love what you do, and have impressive skills and experience, we’d like to hear from you. We welcome and encourage applications from local freelancers and recent graduates, please see the positions advertised below.

To register your interest in working at Weta Digital, first complete our work enquiry form, either for a specific vacancy we have listed, or as a speculative application we can hold onto for future reference.

We will not consider a job application unless you have registered your interest via the work enquiry form. Register your interest

More about applying for work at Weta Digital

Non-resident applicants

New Zealand immigration law requires that non-resident applicants have at least three years’ feature film experience to qualify for a working visa. Please note that Australian permanent residents/citizens are not required to apply for a NZ work visa

Mocap Developer

4th March 2015

Weta Digital is looking for candidates who clearly display the following attributes:

- Degree in computer science preferred or proof of equivalent experience
- Organized and experienced in managing development projects and prioritizing pressures
- Excellent communicator, able to liaise with developers and artists to understand feature requests and solve production problems
- Flexible and adaptable, comfortable in a fast moving team environment
- Clear understanding of modern programming techniques and technologies
- Good proven experience with Python, Qt and PyQt/PySide, C/C++
- Knowledge of GIT or other version control system
- Maya and/or Motionbuilder API experience desirable, (scripting and programming plugins)
- Preferred understanding of a motion capture pipeline
- Working knowledge of software architecture and design methodologies
- Experience or interest in development of user facing tools
- Experience with multi¬-threaded, multi¬-platform development and performance optimization
- Potential candidates will be LA based with flexibility to travel

If this sounds like you, please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz
 

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Creature TDs

27th February 2015

Weta Digital is looking for Creature TDs, applicant's should clearly display the following attributes:

- 5 years or more as a full time senior creature TD on Feature Films
- Focus on skinning and deformation of photo realistic characters and/or creatures
- Experience in Cloth and Hair a plus but is not required
- Poweruser in Maya
- Poweruser in Mel scripting
- User in Linux
- Python, Perl, and C++ knowledge a plus.
- Must be able to work well in a team environment
- Must be willing to relocate to New Zealand
- Must be available to start within 2 months or less.

Please complete our online questionnaire and send your resume & showreel link through to us at:    recruitment@wetafx.co.nz
 

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Creature Cloth Technical Director

27th February 2015

A Creature Cloth Technical Director is responsible for the set-up and simulation of dynamic elements that are worn by, attached to, or interacted with by digital characters and assets. This includes clothing, hair, fur, feathers, as well as props like flags, ropes and boat sails to name a few. Working within the creatures department, the Creature Cloth TD works especially closely with the creature riggers as well as the modeling and animation departments to ensure all cloth functions properly across the pipeline as well as ensuring assets from other departments work within the cloth pipeline. This is a highly technical role that requires scripting and previous cloth experience.

The Creature Cloth TD must have the technical knowledge to troubleshoot a variety of issues across the pipeline. While creation and writing of new tools is not required, debugging and scripting abilities are a must.

Candidates for the Cloth Technical Director role need to demonstrate the following attributes:

- 3 years Creature TD or Rigging experience
- Maya nCloth power user
- A strong understanding of CG production workflow and how cloth assets work within the pipeline
- An eye for dynamic performance to achieve realistic results
- Mel and Python scripting
- Strong organizational, communication and multi-tasking skills
- Ability to take direction well and work as part of a team within an established pipeline
- Marvelous Designer experience a plus

To apply for consideration, please fill out Weta’s online questionnaire and send your resume/showreel link to : recruitment@wetafx.co.nz
 

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Concept Artist

27th February 2015

Weta Digital is looking for an enthusiastic Concept Artist with the following attributes:

- Create artworks, schematics and reference material for the director's consideration to help realise their vision for the story.
- Ability to be sympathetic to the clients production design style
- Source external reference material
- Design environments, architecture, characters and creatures (including giving texture and lighting cues) to help explore options.
- Review work with the Director or Supervisor
- Work under the supervisor of the Art Supervisor.

Needs to know:
- Very competent with Photoshop
- Great painter or drawer with imagination and artistic ability
- Experience working in an Art Department
- Use of Rhino, Photoshop & similar programs to show clear direction
- Skilled in photo-real images using photo reference
- Experience in building & rendering Models
- Discipline, good work ethic & a team player.
- Ability to take direction from the Art Supervisor.

Bonus, but not essential:
- Vue experience is helpful, but not essential,
- Skills in maya will be helpful, but not essential
- An understanding of the creative film-making process, especially the relationship between conceptual design, art dept, practical effects, special effects & digital effects.
- Architectural background.
- Background knowledge in relevant literature, history & art.

If this sounds like you, please fill out the online questionnaire and send your resume/showreel link/or portfolio link through to recruitment@wetafx.co.nz
 

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Senior Texture Artist

24th February 2015

Weta Digital is now looking for a Senior level Texture Artist, ideally available to start work within the next 2 months:

Required Skills:

- Evidence of strong artistic skills, which can include drawing and painting, must be presented in portfolio/showreel.
- A passion for painting highly detailed photo-realistic textures for work on organic and hard-surface models.
- Have strong initiative and problem solving skills to work efficiently and maintain deadlines under pressures.
- Be able to work from reference and interpret artistic direction from supervisors.
- Experience in look-development such as working with shading networks.
- Advanced knowledge of Mari & Photoshop.
- Strong knowledge of Maya and UV layout.
- Have good communication skills.

Applicant would also ideally have:

- Enjoy being part of a team and be prepared to assist others.
- Be willing to share techniques and experience.
- Zbrush/Mudbox sculpting experience.
- Procedural texturing experience.
- Working knowledge of Linux.
- Lighting experience.

Please note: A detailed shot breakdown of all material on reel must be provided with application.

Please complete Weta's online recruitment questionnaire at www.wetadigital.com/jobs (including any showreel links that you may have available) and forward your resume and showreel breakdown to us at: recruitment@wetafx.co.nz
 

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Motion Editor

23rd February 2015

Weta Digital Motion Department is looking for candidates with strong passion for Editing realistic motion-captured performances of character and creature animations to high quality standards.

The requirements for the role are:

- Primarily responsible for Editing body motion of captured performances and integrating motion elements into the shot environment.
- Editing Motion includes:
        - Repairing contacts and interaction between characters/props/environment/terrain.
        - Non-destructive modification of motion to work with the requirements of the shot including spatial 
           and timing adjustments according to directors and supervisors feedback.
        - Understanding of basic mapping techniques and transferring motion from one character to another.
- Ability to catch, analyze and identify technical issues.
- Sharp eyes for motion, timing and posture.
- Good understanding of the principles of Animation
- Background in using Motionbuilder and Maya.
- Background in using Linux and experience with Nuance and Giant software is a plus.

All applicants to demonstrate experience in the motion-capture field, have a high level of attention to detail and good communication skills. 

Candidates should be available to start within 2-3 months

Please fill our online questionnaire at  www.wetadigital.com/jobs (including any online showreel links available) and send your resume to us through  recruitment@wetafx.co.nz.

Apply for the job

Production Engineer -­ Pipeline

18th February 2015

Weta Digital are looking for exceptional pipeline engineers to join our Production engineering team.

Production Engineering is responsible for designing, developing and maintaining core pipeline applications and services used by all departments throughout the company. This includes but is not limited to: Review and Dailies Pipeline, Asset Tracking Services, Software Environment Management and The Rendering Pipeline. Our systems provide the main building blocks that are essential for supporting and tracking all processes involved with rendering and data creation.

Weta Digital has one of the largest render farms in the world, consisting of over 60,000+ cores and a few petabytes of storage to manage. Production Engineering maintains the main software interfaces responsible for managing processes and tracking data generated in this area.

Responsibilities
- Providing support and improvements for existing pipeline tools
- Provide new tooling as needed

Requires
- BS/MS or equivalent in Computer Science
- 2-­3 Years experience in VFX, Games or related industry
- Expertise in Python
- Strong skills in linux command line and shell scripting (csh, bash, zsh)
- Strong problem solving and communication skills with the ability to interface directly with users and domain developers
- A creative passion for problem solving

Successful Candidate will Ideally
- Have skills in Javascript, MySQL, PostgressQL, Go, PYQT, AngularJS, Java
- Have Experience developing and supporting scalable services
- Have experience working in highly motivated Agile teams
- Work successfully in a group as well as operate in a self directed capacity
- Experience or interest in development of user facing APIs
- Have an enthusiastic appreciation for testing and debugging code
- Have a positive attitude, particularly toward learning and sharing
- Perform successfully in a fast paced environment and under time constraints

Additional Ideals
- Experience developing in C, C++, Qt, Java
- Skills and experience with Maya API, Nuke
- Experience with AMQP based systems (RabbitMQ)
- Have general understanding of NoSQL systems (CouchDB, Cassandra, Redis)
- Have experience with GUI frameworks (PyQt, PySide)
- Has contributed to open source projects

Please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz 

Apply for the job

Junior Production Engineer -­ Pipeline

18th February 2015

Weta Digital are looking for exceptional juniors to join our Production engineering team.

Production Engineering is responsible for designing, developing and maintaining core pipeline applications and services used by all departments throughout the company. This includes but is not
limited to: Review and Dailies Pipeline, Asset Tracking Services, Software Environment Management and The Rendering Pipeline. Our systems provide the main building blocks that are essential for
supporting and tracking all processes involved with rendering and data creation.

Weta Digital has one of the largest render farms in the world, consisting of over 60,000+ cores and a few petabytes of storage to manage. Production Engineering maintains the main software interfaces responsible for managing processes and tracking data generated in this area.

Responsibilities
- Providing support and improvements for existing pipeline tools
- Provide new tooling as needed

Requires
- BS/MS or equivalent in Computer Science, or relevant experience
- Programming experience in Python
- Shell scripting (csh, bash, zsh)
- Git or Subversion source control experience
- A creative passion for problem solving

Successful Candidate will Ideally
- Have solid communication skills
- Have a positive attitude, particularly toward learning and sharing
- Have experience developing with MySQL or PostgreSQL
- Have an understanding of REST and HTTP web services
- Have exposure to Linux/KDE and corresponding open-­source tools
- Have the ability to work both independently and within a team
- Perform successfully in a fast paced environment and under time constraints

Additional Ideals
- Motion graphics, 3d modeling, rendering, animation skills a plus
- Experience with AMQP based systems (RabbitMQ)
- Have general understanding of NoSQL systems (CouchDB, Cassandra, Redis)
- Have experience with GUI frameworks (PyQt, PySide)
- Maya API knowledge
- C, C++, Qt, Java

Please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz 

Apply for the job

UX Designer -­ Pipeline

18th February 2015

Looking for experienced designer interested in crafting elegant user experiences for our proprietary artist facing tools.

If you are a creative problem solver with a deep understanding of UX design, we want you to help our artists be as effective as possible by providing them clean, clear, easy to use interfaces and elegant solutions to complex workflows

Responsibilities
- Gather and synthesize user and business requirements from multiple sources including users, developers, stakeholders, and system architects
- Collaborate on user experience planning with lead architect and development leads
- Meet and collaborate with users to validate conceptual designs
- Communicate design decisions with diagrams, wireframes, detailed mock ups, leading to functional engaging prototypes with refined interaction and usablity
- Educate, evangelize and advise other teams on UX

Requires
- An understanding of contemporary user-­centered design methodologies
- A proven track record with highly functional interfaces for full featured applications and complex workflows
- Strong verbal and writing skills including an ability to communicate successfully with users to understand their work
- Strong conceptualization abilities, visual communication abilities, drawing/illustration skills essential
- Portfolio to accompany CV, ideally showing UX design process from beginning to end

Successful Candidate will
- Have a history of creating beautiful interfaces that are clean, clear and easy to use, that balance technical constraints against user goals
- Design elegant solutions to complex workflows
- Drive the dialogue with users to provide usability guidance for dev teams
- Advocate on behalf of the user throughout the software development process
- Able to operate in a self directed capacity and with minimal oversite
- Have a solid understanding of software development practices/methodologies like Agile, Spiral Motion graphics, 3d modeling, rendering, animation skills a plus
- Understanding of QT is a plus

Please fill out our online questionnaire and send your resume and portfolio to recruitment@wetafx.co.nz 

Apply for the job

Senior C++ Developer -­ Pipeline

18th February 2015

Weta Digital is seeking clever, motivated, team players to join our award winning organization. We are looking for talented developers to work closely with our artists and development teams to provide industry leading technology

Responsibilities
- Design, code and test software written in C++ for Linux with considerations for highly performant scalable solutions

Requires:
- 5+ years experience C++ development, developing production code for applications and frameworks
- Deep working knowledge of software architecture and design methodologies
- Experience with Multi-­threaded, multi-­platform development and optimization
- Strong problem solving and communication skills with the ability to interface directly with users and domain developers

Successful Candidate Will Ideally:
- Have experience working in highly motivated Agile teams
- Work successfully in a group as well as operate in a self directed capacity
- Have experience with Boost, STL
- Experience or interest in development of user facing APIs
- Have experience in Games or VFX industry
- Have experience with either Maya, Motionbuilder, or Houdini API
- Have experience with Graphic API including OpenGL programming or DirectX would be a plus
- Enthusiastic appreciation for testing and debugging code

Additional Ideals:
- has contributed to open source projects

Please fill out our online questionnaire and send your resume to   recruitment@wetafx.co.nz 

Apply for the job

Lead Test Analyst -­ Pipeline

18th February 2015

Weta Digital is seeking talented Lead Test Analyst to join our award winning organization and work closely with our artists and development teams to help us provide industry leading technology. This is a fantastic opportunity to help our organization grow and be a part of an exciting and dynamic industry:

Responsibilities
- Design and implement full functional and structural (non-­functional) testing strategy for our pipeline software
(inclusive of test conditions and test objectives and documentation (test plans, test cases) as required)
- Manage testing including achievement of milestones and deliverables
- Provide quality assurance of structural (non-­functional) areas such as performance, deployment,stability
- As a leader within our collaborative team, provide mentoring and advice to other team members in the area of testing
- Provide quality control and improvement of processes and outputs

Requires:
- 5+ year track record developing application and framework test management
- Solid understanding of software architecture and design methodologies
- Experience working across multiple applications and projects
- Demonstrable knowledge of testing methodologies
- Strong communication skills
- Ability to work successfully both independently and in a team-­oriented collaborative environment
- Ability to build relationships with key stakeholders

Successful Candidate Will Ideally:
- Provide strategic direction for testing within our group
- Have experience working with highly motivated Agile teams
- Be comfortable writing code, working closely with developers and within teams
- Advise other teams on testing methodologies
- Be highly motivated and have a positive outlook

Additional Ideals:
- Experience with computer graphics projects
- Experience with Maya, Python, C++, Jira
- Experience in film or video game production

Please fill out our online questionnaire and send your resume to recruitment@wetafx.co.nz 

Apply for the job

Technical Support

18th February 2015

We are currently looking for an enthusiastic and approachable person to help maintain our desktop computer infrastructure. Applicants should be conscientious, strong in problem solving and attention to detail, work independently as well as in a team and occasionally be prepared to work flexible hours.

This is a desktop support position and an ideal skill set will include:

- A motivated, dynamic and customer focused outlook.
- An understanding of, or willingness to learn about Linux desktop operation systems. In addition, a working knowledge of Windows or OSX desktop systems.
- General computer knowledge (basic networking, common applications, hardware)
- Experience working in an IT support role (eg on a helpdesk or as a technician)
- A tertiary or industry IT qualification
- Willingness to engage in a range of work; from hauling around computers to administrating back room infrastructure and everything in between.
- A film industry background (either onset or post-production) would also be viewed favourably.

All candidates must hold New Zealand or Australian residency.

Please send your resume and cover letter to recruitment@wetafx.co.nz and complete the technical online questionnaire. Please also save cover letter & resume in pdf format, saving your own name within the filename, for our easy reference.
 

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IT Runner

18th February 2015

We are currently looking for an enthusiastic and approachable person to join our Technical Support team as a Runner - tasks include monitor calibrations, delivery of stock between facilities, moving and setting up workstations, and some data entry.

Applicants should be conscientious, motivated, able to work independently and be prepared to work flexible hours. While the following skills will be beneficial to an application, this is an entry level position:

- Full New Zealand Drivers License (required)
- An understanding of the Linux desktop operating system. In addition, experience supporting Windows and OSX would be an advantage.
- Great customer service
- General computer knowledge (including basic networking, application installation, hardware upgrading)

Please send your resume and cover letter to recruitment@wetafx.co.nz and complete the technical online questionnaire. Please also save cover letter & resume in pdf format, saving your own name within the filename, for our easy reference.
 

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Environments Matte Painter

16th February 2015

We are currently looking for talented and experienced artists to create high end matte paintings. Applicants should have a strong visual aesthetic rooted in classical training, complemented by technical proficiency with projection work. Environments is a relatively new department comprised of veteran artists from a wide range of backgrounds, and the role offers opportunities to learn a great deal while having real input into look development on large scale assets and locations.

Responsibilities:

* Development of sequence-wide projection set ups to provide coverage across multiple shots
* Development of single-shot "one offs" to quickly and efficiently complete less complex shots
* Integration of both photographic and rendered elements to achieve photo-real results
* Efficient and accessible organization of complex 2.5 and 3d set ups for use by other artists
* Collaboration with other Environments matte painters to achieve effective and consistent results
* Collaboration across disciplines within the department, including layout and lighting

Required Skills:

* Ability to work closely with both artists and production
* Ability to convey and incorporate ideas across multiple disciplines
* 3+ years of applicable experience in feature film, games, or similar
* Professional experience with Nuke, Photoshop, and Maya

Desired Skills:

* Experience with Vray, Vue, Arnold, Renderman, as well as Mari, Terragen, Zbrush, etc.
* Exposure to Linux/KDE
* BFA or equivalent in Painting, Photography or similar
* Interest in landscape painting, underwater photography, etc.

To register your interest, please fill out Weta’s online questionnaire and send your resume & showreel link through to recruitment@wetafx.co.nz
 

Apply for the job

Environments Texture Artist

16th February 2015

 We are currently looking for talented and experienced artists to create procedurally generated textures. Applicants should have a strong interest in natural materials, both in terms of their intrinsic qualities, and the natural processes that affect them. Environments is a relatively new department comprised of veteran artists from a wide range of backgrounds, and the role offers opportunities to learn a great deal while having real input into look development on large scale assets and locations.


Responsibilities:

* Look development of palettes for large-scale materials including earth, rock, concrete, etc.
* Look development of palettes for vegetation materials including bark, leaves, grass, etc.
* Efficient and accessible organization of node-based palette descriptions
* Visually compelling generation of procedurally-driven and hand-painted mask
* Collaboration with other Environments texture artists to achieve effective and consistent results
* Collaboration across disciplines within the department, including modeling and matte painting


Required Skills:

* Ability to work closely with both artists and production
* Ability to convey and incorporate ideas across multiple disciplines
* 3+ years of applicable experience in feature film, games, or similar
* Professional experience with Mari


Desired Skills:

* Experience with Maya, Photoshop, Photoscan
* Exposure to Linux/KDE
* BFA or equivalent in Painting, Photography or similar
* Interest in landscape painting, underwater photography, etc.


To apply for consideration, please fill out our online questionnaire and send your resume and online showreel link to us as at recruitment@wetafx.co.nz

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Software Developer - Creatures

5th February 2015

Weta Digital's internationally renowned Creatures team has been responsible for some of the most memorable characters brought to screen in recent years. We are currently seeking a Software Engineer to join our award-winning facility in Wellington.

Working in a flexible team environment, the focus of the role will be designing and implementing ground-breaking techniques into intuitive production technologies to be used across a range of future projects. As a key member of a core group, this role presents an opportunity to work at the forefront of ongoing development in the CG industry.

We are looking for someone from a solid engineering and software design background. If you think this sounds like you, please consider your competency in following areas before making your application;

Extensive knowledge of:
- Computational mathematics
- Computational geometry
- Computer simulation techniques
- C++
- Multi-threading
- Low level Code optimisation
- Software Architecture
- Manipulation of large complex data set
- Agile Development

Also:
- Ability to translate and communicate sophisticated technical concepts to a broad range of users
- Ability to work in a very fluid multi-disciplinary artistic working environment
- Have solid initiative and be an independent self starter
- Willing to push boundaries on new fields of research
- Maya plug-in experience a slight advantage
- Finite element method knowledge would be useful

Nice to have but not essential:
- UI experience (particularly QT)
- Experience developing for Maya/Motionbuilder
- Python

To apply, please complete the online recruitment questionnaire at: www.wetadigital.com\jobs and forward your resume through to: recruitment@wetafx.co.nz
 

 

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Wrangler (Junior IT)

2nd February 2015

Weta Digital is a world class visual effects facility, and provides a fast paced and challenging environment. We are currently looking for enthusiastic people to help manage the allocation of computing and storage resources for our current productions.

Applicants should be conscientious, strong in problem solving and attention to detail, work independently and be prepared to work flexible hours (including shift work, which is required on occasion). This role is a great first step into Weta. Wranglers deal with a large variety of work and over time build up a good knowledge of the back end infrastructure which is sought after in other departments.

With this round of hiring we will be particularly looking for junior web developers and coders.

While the following skills will be beneficial to an application, knowledge of everything isn't required.

- Fast Learner (crucial)
- Eager to learn (required)
- Willingness to do shift work (required)
- Familiarity with Linux (or any other UNIX)
- IT support experience
- Basic hardware experience
- Web coding (html, javascript, php, css) (preferred)
- Basic rendering knowledge
- Scripting (shell, python etc)
- Knowledge of networking, SFTP sites, tape backups, hardware
- Computer science or comparable degree is advantageous.

All candidates must be eligible to work in New Zealand.

Please send your resume to recruitment@wetafx.co.nz and complete the technical online questionnaire at www.wetadigital.com/jobs
 

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Rendering Researcher - Volumetrics

29th January 2015

The Research Group at Weta Digital is seeking a senior Rendering Researcher/Engineer to take a leading role in the development of rendering technology at Weta Digital. A deep understanding of a wide range of rendering technologies is required, such as light transport, importance sampling, volume rendering, realistic material models, shading, and geometry processing. The ideal candidate will have extensive software engineering expertise, proven research contributions, and project leadership experience.

Responsibilities
- Research and develop new rendering algorithms, such as light transport (path tracing with importance sampling), volume rendering, etc.
- Design and implement physically realistic material models for hair, skin, and other materials using multi-layer BSDFs, importance sampling, and subsurface scattering.
- Adapt the latest research results into practical, production-quality code.
- Implement core rendering systems with a focus on high performance, multi threading, scalability, and robustness.
- Analyse and optimize system performance.
- Improve and maintain existing code to improve quality, reliability, and maintainability.
- Proactively test new and existing features to ensure the highest levels of quality.
- Provide hands-on user support. Find and fix bugs. Author high quality internal and end-user documentation.
- Share senior project leadership responsibilities, such as planning and tracking development tasks, engaging with users, and collaborating with other departments.

Required Qualifications
- Masters or Ph.D. in Computer Science
- 6 years of industry software engineering experience.
- World-class rendering research expertise.
- Extensive research and/or experience in volumetrics rendering.
- A solid foundation in software engineering, including object-oriented programming.
- Fluency in C++ and experience with other languages such as Python.
- Extensive experience in performance analysis and optimization of highly parallel, scalable systems.
- Ability to work well on a self-directed team in a rapidly changing, deadline-oriented environment.
- A team-oriented, customer-focused, quality-obsessed mindset.

Desirable Qualifications
- GPU programming expertise (CUDA or OpenCL) and experience with interactive rendering algorithms.
- Experience in film or video game production.
- Familiarity with programming tools such as Valgrind, Vtune, git, and so on

For more information about the research group at Weta Digital, see www.wetafx.co.nz/research.

About Weta Digital
Weta Digital is an Academy Award winning visual effects company based in Wellington, New Zealand that created the visual effects for movies such as The Lord of the Rings trilogy, King Kong, Avatar, The Adventures of Tintin, The Hobbit trilogy, and many others. The studio has won 5 Academy Awards for best achievement in Visual Effects, and continues to show industry leadership by starting or incubating multiple successful software products such as Massive, Mudbox and Mari
 

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Creature Pipeline Technical Director

7th January 2015

 A Creature Pipeline Technical Director is primarily responsible for designing, developing and maintaining Pipeline applications for the Creature Department. They work with the Production Engineers to integrate facility-wide technologies within the Creature pipeline. Additionally they address technical problems the TDs encounter and develop custom tools to improve the workflow. They also work directly with various departments to create and maintain pipeline workflow between departments.

This is a highly technical position that serves to improve and support the workflow both within the Creature Department and with other departments across the facility. Candidates need to be organized and able to handle multiple tasks, as they will often address multiple projects at once.
 
Candidates for the Pipeline Technical Director role need to clearly demonstrate the following attributes:
 
- BA Computer Science or equivalent, or related fields with at least 3 years experience
- Solid experience with Python.
- Shell Scripting (csh, bash)
- Understanding of Linux environment
- GUI frameworks (Qt and / or Web)
- Source control (Git and / or SVN)
- Experience developing RDBMS (MySQL)
- An eye for detail
- Works well within a team
- Previous VFX pipelines experience in a production environment a plus
- Understanding of NoSQL systems a plus
- Maya API knowledge a plus
- C, C++ a plus
 
To apply for consideration, please complete the online recruitment questionnaire and forward your resume/showreel link through to us at:   recruitment@wetafx.co.nz.
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Animator

11th December 2014

 Weta Digital is hiring for Animators:

Needs to have:

- Three years animation experience in Visual Effects Animation on feature films.
- Real world experience or animation course training required .
- Experience in camera and staging shots.
- Maya and Linux experience.

Nice to have:

- Previs experience
- Basic Nuke experience
- A solid foundation in realistic facial animation
- Experience working with motion capture in animation production

To apply for consideration, please complete the online questionnaire and send your resume/showreel link to us at:  recruitment@wetafx.co.nz

Apply for the job