Jobs

![]()
At Weta Digital we’re passionate about our work and we attract some of the filmmaking world’s best creative and technical talent. Over 35 nationalities make up our team.
If you’d like to be a part of this cosmopolitan creative mix, love what you do, and have impressive skills and experience, we’d like to hear from you. We welcome and encourage applications from local freelancers and recent graduates, please see the positions advertised below.
To register your interest in working at Weta Digital, first complete our work enquiry form, either for a specific vacancy we have listed, or as a speculative application we can hold onto for future reference.
We will not consider a job application unless you have registered your interest via the work enquiry form. Register your interest
More about applying for work at Weta Digital
Non-resident applicants
New Zealand immigration law requires that non-resident applicants have at least three years’ feature film experience to qualify for a working visa. Please note that Australian permanent residents/citizens are not required to apply for a NZ work visa
Jobs available at Weta
Shader Writers
25th January 2012
Weta Digital is currently looking for Shader Writers:
Candidates will ideally have at least 3 years of feature film experience and display the following attributes:
- Strong shader writing skills and the ability to come up with creative, efficient rendering solutions
- Experience in shading assets/environments for photoreal feature film.
- Texturing/Lighting experience
- Familiarity with Maya and Linux.
- Experience with all aspects of the rendering pipeline.
- C++ dso/shadeop experience a plus.
- Strong organisational skills.
- Ability to work as part of a diverse team
Please complete Weta's online recruitment questionnaire at: www.wetadigital.com and forward your resume to us at recruitment@wetafx.co.nz
Apply for the jobTechnical Support
20th January 2012
We are currently looking for an enthusiastic and approachable person to help maintain our desktop computer infrastructure. Applicants should be conscientious, strong in problem solving and attention to detail, work independently as well as in a team and occasionally be prepared to work flexible hours. This is a desktop support position and an ideal skill set will include:
* An good understanding of the Linux desktop operating system. In addition, a working knowledge of Windows and OSX would be an advantage.
* General computer knowledge (including networking, applications, hardware)
* Great customer service
* Experience working in an IT support role (eg on a helpdesk or as a technician)
* A tertiary or industry IT qualification
* A film industry background (either onset or post-production) would also be viewed favourably.
All candidates must hold New Zealand or Australian residency.
Please send your resume to recruitment@wetafx.co.nz and complete the technical online questionnaire at www.wetadigital.com
Texture Artists
13th January 2012
Weta Digital is now recruiting a small number of Senior level Texture Artists. We are primarily looking for artists specialising in naturalistic character work.
Required Skills:
- 3-5 years production experience
- A passion for highly detailed work on characters, hard-surface assets and environments
- Experience in shading/look-development
- Experience with Mari preferred
- Advanced Photoshop Skills
- UV layout skills
- Maya/Linux experience preferred
Applicant would also ideally have:
- good communication skills and be able to liaise with other departments
- enjoy working in a team and be prepared to assist Production in managing tasks
- strong initiative and problem solving skills
- triPlanar and camera projection skills a plus
- some Lighting experience would also be an advantage
- Zbrush/Mudbox experience advantageous but not essential
No applications will be reviewed without a showreel and full shotlist and/or a portfolio – preferably both.
Please complete Weta's online recruitment questionnaire at: www.wetadigital.com (including any website/work example links) and forward your resume and supporting material through to us at: recruitment@wetafx.co.nz
Software Developer/Pipeline TD
25th November 2011
Weta Digital is looking for an experienced Software Developer/Pipeline TD.
The requirements for this role are:
- Good programming, problem solving skills
- Clear understanding of modern programming techniques and technologies
- Good proven experience with Python, Qt and PyQt/PySide
- Experience with SVN and/or GIT, CI systems, project management systems
- Preferred to have C/C++ experience as well
- Preferred to have experience with Maya, including scripting and programming plugins
- Comfortable working in a team environment
- Good communication skills to liaise with artists and understand feature requests
- Degree in computer science preferred or proof of equivalent experience
- Organised and experienced in prioritising development pressures
Please complete Weta's online recruitment questionnaire at www.wetadigital.com (including any showreel links that you may have available) and forward your resume to us at recruitment@wetafx.co.nz
Apply for the jobLinux System Administrator/C Programmer
25th November 2011
We're looking for someone to join the Systems team at Weta Digital and help run the largest supercomputer in the Southern hemisphere. This position is for a system administrator with a focus on coding to support our Linux installation. Must enjoy working as part of a team in a fast moving environment.
Key Skills:
Essential:
- Strong Linux/BSD system administration skills
- Significant experience with C POSIX systems programming
- Experience with standard coding tools (subversion/git, autoconf, etc)
- Scripting language programming (Perl, Python, Ruby)
- Open source project contributor (please include URLs)
Nice to Have:
- Experience with package management (RPM, dpkg, ports, etc)
- Experience with configuration management (Puppet, Chef, cfengine)
- Kernel development experience
Desirable Experience:
- 5+ years Linux/BSD system administration
Please complete Weta's online recruitment questionnaire at: www.wetadigital.com and forward your resume to us at recruitment@wetafx.co.nz
Apply for the jobCode Department Roles
25th November 2011
Immersed in the production environment, our internationally recognized R&D team and innovative Research group form a close partnership with artists to translate practical and foundation research, supported by our cumulative body of R&D work into award-winning results on screen. Weta works hard to foster an environment where some of the brightest minds in the industry can not only optimize their existing skills, but also continually deepen and develop their individual knowledge within a collaborative framework.
Software Developer (2D)
We are currently seeking a Software Developer focused on 2D, to work very closely with the compositing department to develop and maintain a wide range of tools and Nuke plugins to support the film compositing process.
Required Skills:
•3+ years of directly relevant experience
•A degree in Computer Science or a related subject
•Knowledge of image processing and analysis
•Good Nuke API knowledge
•Extensive knowledge of C++
•The ability to work well in a team and closely with artists
•Excellent verbal and written communication skills
Desired Skills:
•Good understanding of colour management
•Experience with the Shake C++ API
•Experience of stereo film production / stereo image processing
Software Developer
25th November 2011
We are currently looking for a Software Developer to work closely with artists and other developers to develop and maintain a wide range of tools to be used on our current and upcoming film projects.
Required Skills:
•3+ years of directly relevant experience
•A degree in Computer Science or a related subject
•Extensive knowledge of the Maya C++ API
•Extensive knowledge of C++
•Good knowledge of OpenGL
•The ability to work well in a team and closely with artists
•Excellent verbal and written communication skills
Desired Skills:
•Experience of Renderman API development
•Experience writing software for physical simulations
•Experience with CUDA or OpenCL
•Experience with QT
Software Developer (Simulation)
25th November 2011
We are currently looking for a Software Developer focused on Simulation, to work closely with artists and other developers to develop and maintain Weta's in-house simulation tools to be used on our current and upcoming film projects.
Required Skills:
•3+ years of directly relevant experience
•A degree in Computer Science, Physics or a related subject
•Strong knowledge and development experience of physical simulations
•Extensive knowledge of C++
•Experience with OpenGL
•The ability to work well in a team and closely with artists
•Excellent verbal and written communication skills
Desired Skills:
•Experience with CUDA or OpenCL
•Maya API knowledge
•Knowledge of the Renderman API
Weta Digital Research Group - Researcher Roles
25th November 2011
Weta Digital is responsible for delivering some of the most memorable CG projects brought to screen in recent years.
Our Research Group is responsible for pioneering new and improved solutions to general CG challenges and optimizing production efficiencies throughout our VFX pipeline. Through close partnership with the rest of the R&D group and collaborative working relationships with the relevant departments, we are able to develop methods and tools that improve realism, artistic control and provide elegant artist-friendly solutions that enhance the efficiency of our studio.
We are constantly looking to the horizon; the aim of the Research Group is to translate both practical and foundation research into tangible results that maintain Weta Digital’s edge and make a positive contribution to the wider industry. Within this framework, Researchers are free to explore relevant areas of interest with the opportunity to test findings and form true creative partnerships across multiple feature film projects.
Weta Digital are looking for researchers with specific expertise and interest in the following research area:
Apply for the job
Research - SIMULATION
25th November 2011
The Simulation research group at Weta Digital is responsible for creatively researching and developing systems which will help to make the next generation of CGI intensive feature films possible, both in terms of visual fidelity as well as production efficiency, through the investigation of physical simulation techniques, methods and algorithms.
An ideal skill set will include some of the following knowledge or qualifications:
• PhD or MS in Computer Science or equivalent professional experience
• Expert knowledge of simulation methods for solids and fluids
An additional bonus would be:
• Strong C++ programming skills
• Experience with physical testing equipment, such as Instron
• Experience writing Autodesk Maya plugins
• Experience with Renderman
Production Engineering Roles
25th November 2011
Production Engineering is responsible for designing, developing and maintaining core pipeline infrastructure used by most departments throughout the company. This includes but is not limited to: Review and Dailies Pipeline, Asset Tracking Services, Environment Management and The Rendering Pipeline. Our systems provide the main building blocks that are essential for supporting and tracking all processes involved with rendering and data creation.
Weta Digital has one of the largest render farms in the world, consisting of over 40,000+ cores and a few petabytes of storage to manage. Production Engineering maintains the main software interfaces responsible for managing processes and tracking data generated in this area. Scalability is a major requirement.
Senior Production Engineer
We are currently looking for Senior Production Engineering candidates.
Required Skills
• BS/MS or equivalent knowledge and experience is required in Computer Science, Computer Engineering, Information Engineering or equivalent.
• 5+ years VFX experience with intimate knowledge of the production pipeline
• Experience in writing/implementing and supporting a wide variety of software systems including system monitoring tools, and web applications, asset management systems is required.
• Strong ability in Python programming is required. Additional programming languages, e.g. Perl, C, C++, mel are advantageous.
• Experience with specification requirements and verification processes, including development of specifications, architecture designs, interface documentation, and test procedures and reports.
• Experience in database design and implementation. Knowledge of MySQL, NoSQL (Cassandra, CouchDB, Redis) are advantageous.
• Knowledge of video and film processing and rendering techniques and technologies is advantageous.
• Sound knowledge of infrastructure and digital production architectures and individual component relationships within an architecture (asset management systems, render and performance monitoring tools, storage systems, etc.) accompanied by broad exposure to a number of other technical areas (e.g. networking, security, etc.) is required.
• Consistent attention to detail is required.
• Excellent time management and organization, and ability to work independently.
• Knowledge of and experience integrating open-source technologies into existing pipelines.
• General understanding of color correction and image processing technologies.
• Experience writing tools for: Maya, Nuke, prman, Houdini
• Familiar source control management systems: Svn, Git